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Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
a month ago
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
Spine 4.2 has been released!
Announcements
acai
replied
Jul 31, 2024
Spine 4.2 adds physics, PSD import, slot and constraint folders, and much more. Check it out in this blog post!
21
21 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
S
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
Runtimes
Unity
Misaki
replied
an hour ago
2
2 replies
S
How to copy a mesh from one skeleton and paste it to another
Editor
Misaki
replied
an hour ago
3
3 replies
S
Can I let texture show only one of RGB channel ?
Editor
Misaki
replied
an hour ago
3
3 replies
Y
编辑网格工具栏变透明
Editor
Bugs
Misaki
replied
an hour ago
5
5 replies
S
How to make wind for effecting plants by physics
Editor
Bugs
Misaki
replied
2 hours ago
7
7 replies
S
Spine web player. blurry in normal view, sharp in dev tools view
Runtimes
Bugs
Davide
replied
11 hours ago
14
14 replies
Z
Getting Started in with Monogame runtime
Runtimes
ZubbyBoy
started
a day ago
0
0 replies
V
Version incompatibility causes animations to disappear
Runtimes
Nate
replied
a day ago
4
4 replies
S
About modifying the image path
Editor
suanLoBeach
started
a day ago
0
0 replies
S
Can I use multiple image paths in the editor?
Editor
suanLoBeach
started
a day ago
0
0 replies
N
The "limit" value in the physics engine is red
Tutorials
Nate
replied
2 days ago
1
1 reply
Changing spine material at runtime (Unity)
Runtimes
Unity
riki
replied
2 days ago
5
5 replies
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All Discussions
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
Spine 4.2 has been released!
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
How to copy a mesh from one skeleton and paste it to another
Can I let texture show only one of RGB channel ?
编辑网格工具栏变透明
How to make wind for effecting plants by physics
Spine web player. blurry in normal view, sharp in dev tools view
Getting Started in with Monogame runtime
Version incompatibility causes animations to disappear
About modifying the image path
Can I use multiple image paths in the editor?
The "limit" value in the physics engine is red
Changing spine material at runtime (Unity)
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