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The Spine 4.3 beta has begun
Announcements
Daverwob
replied
8 hours ago
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
7
7 replies
How to cut your assets for animation
Announcements
Erika
started
a month ago
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
0
0 replies
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
4 Mar
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
批量进行骨骼旋转继承出现的问题
Editor
Alexander
started
2 minutes ago
0
0 replies
R
I had an error
Editor
Bugs
Nate
replied
an hour ago
1
1 reply
K
Spine Phaser - Load individual png per attachment
Runtimes
kimdanielarthur
replied
2 hours ago
6
6 replies
Y
4.3.09变换约束bug
Editor
Bugs
yugutou
replied
3 hours ago
9
9 replies
A
Spine Professional license
Off-topic
Aleksandra
started
5 hours ago
0
0 replies
Expected release date for Godot 4.4 support?
Runtimes
Godot
jakecard
replied
6 hours ago
7
7 replies
6
How to smoothly transition addtive transparency ?
Runtimes
Unity
Harald
replied
8 hours ago
7
7 replies
N
Physics Jitters/Unstable At Higher Framerates
Runtimes
Unity
Bugs
Harald
replied
8 hours ago
19
19 replies
L
clipstudio to psd and unity error
Editor
Harald
replied
8 hours ago
15
15 replies
Strange behavior after AddAnimation on Empty track under special conditions
Runtimes
Unity
abuki
replied
10 hours ago
11
11 replies
W
During mesh tracing, a new mesh cannot add.
International
한국어
wane1954
replied
13 hours ago
6
6 replies
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All Discussions
The Spine 4.3 beta has begun
How to cut your assets for animation
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
批量进行骨骼旋转继承出现的问题
I had an error
Spine Phaser - Load individual png per attachment
4.3.09变换约束bug
Spine Professional license
Expected release date for Godot 4.4 support?
How to smoothly transition addtive transparency ?
Physics Jitters/Unstable At Higher Framerates
clipstudio to psd and unity error
Strange behavior after AddAnimation on Empty track under special conditions
During mesh tracing, a new mesh cannot add.
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