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Unity
Discuss using Spine with Unity and the spine-unity runtime.
Slot SetColor() in different blend mode?
What's the equivalent of "applied as normal" in Unity?
I tried to move the character using the Foot Soldier Exemple
Duplicating and configuring slots at runtime. Possible?
SkeletonRendererCustomMaterials Override Disabled
we are facing overlapping issue
Different materials for same Spine character
SpineEvent Question
Normal Map doesn't work on my object
2D URP Lit shader with Outline?
How to suppress warning about automatically setting atlases?
Correct way to set SkeletonDataAsset.atlasAssets ?
Is there any way to reduce drawcalls?
Issues with IK and flipping bones
IK Climbing (Ground Constraints)
Spine 4.0 Garbage Collection
Multiple CanvasRenderers in Prefab mode
Artifact around Spine object in Unity
Rotational Root Motion?
Compiling URP Shader Variants Takes Hours
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