Unity
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- Spine-Unity 3.8 to 4.0 Upgrade Guide
by Harald, 1 year ago - 19 Replies
- 35339 Views
- Last post by Harald
7 months ago
- Spine-Unity 3.8 to 4.0 Upgrade Guide
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- Spine-Unity 3.7 to 3.8 Upgrade Guide
1, 2
by Harald, 2.5 years ago - 33 Replies
- 243991 Views
- Last post by Harald
9 months ago
- Spine-Unity 3.7 to 3.8 Upgrade Guide
1, 2
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- Spine-Unity 3.6 to 3.7 Upgrade Guide
by Pharan, 4 years ago - 14 Replies
- 105834 Views
- Last post by pixilestudios
3 years ago
- Spine-Unity 3.6 to 3.7 Upgrade Guide
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- Noteworthy Spine-Unity Topics
by Pharan, 6 years ago - 15 Replies
- 142027 Views
- Last post by auhlcom
5 years ago
- Noteworthy Spine-Unity Topics
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- help~plz~How to fade the edge of vertical.
by ct0593, 20 hours ago - 5 Replies
- 47 Views
- Last post by ct0593
40 minutes ago
- help~plz~How to fade the edge of vertical.
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- How to batch in Combining Skins?
by joeplayer, 1 month ago - 17 Replies
- 1516 Views
- Last post by joeplayer
16 hours ago
- How to batch in Combining Skins?
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- m_InvalidKeywords _USE8NEIGHBOURHOOD_ON ???
by Nick, 1 day ago - 2 Replies
- 22 Views
- Last post by Nick
17 hours ago
- m_InvalidKeywords _USE8NEIGHBOURHOOD_ON ???
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- Help plz! How do I make my character translucent in Unity?
by hhfan, 3 years ago - 9 Replies
- 5768 Views
- Last post by Alexees
17 hours ago
- Help plz! How do I make my character translucent in Unity?
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- Lit Universal Shader - FLIP ISSUE
by decoamorim, 2 weeks ago - 5 Replies
- 195 Views
- Last post by Harald
17 hours ago
- Lit Universal Shader - FLIP ISSUE
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- Events Playing twice in code
by SpineKael, 1 month ago - 3 Replies
- 1022 Views
- Last post by Harald
5 days ago
- Events Playing twice in code
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- Skin element not showing on camera
by Green_Witch, 1 week ago - 3 Replies
- 132 Views
- Last post by Misaki
6 days ago
- Skin element not showing on camera
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- Playing Multiple Animation(Different Track) - Lost Material
by STolga, 1 week ago - 5 Replies
- 227 Views
- Last post by Harald
1 week ago
- Playing Multiple Animation(Different Track) - Lost Material
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- Build preprocessing causing Out Of Memory crash
by Hoperin, 4 months ago - 7 Replies
- 2620 Views
- Last post by Harald
1 week ago
- Build preprocessing causing Out Of Memory crash
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- Is it possible to dynamic tint part of a spine in runtime
by HoshinoArika, 1 week ago - 3 Replies
- 213 Views
- Last post by Misaki
1 week ago
- Is it possible to dynamic tint part of a spine in runtime
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- how to receive shadow from point light or spot light?
by ngto, 1 week ago - 3 Replies
- 335 Views
- Last post by Harald
1 week ago
- how to receive shadow from point light or spot light?
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- Spine 2D Shaders trouble with Unity Visual Effects
by PolyHeart, 1 week ago - 1 Replies
- 207 Views
- Last post by Harald
1 week ago
- Spine 2D Shaders trouble with Unity Visual Effects
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- Transparent character
by AtomicSoul, 2 weeks ago - 1 Replies
- 304 Views
- Last post by Harald
2 weeks ago
- Transparent character
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- SkeletonAnimation.Initialize(true) no MixDuration
by TheZero, 2 weeks ago - 9 Replies
- 495 Views
- Last post by Harald
2 weeks ago
- SkeletonAnimation.Initialize(true) no MixDuration
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- Dynamic fire point
by PeterBacall, 1 month ago - 3 Replies
- 1111 Views
- Last post by PeterBacall
2 weeks ago
- Dynamic fire point
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- Skeleton Late/Update in Pararalel ? [Pharaoh - A New Era]
by Xipiryon, 2 weeks ago - 7 Replies
- 455 Views
- Last post by Harald
2 weeks ago
- Skeleton Late/Update in Pararalel ? [Pharaoh - A New Era]
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- Resource consumption
by TheZero, 2 weeks ago - 5 Replies
- 440 Views
- Last post by Harald
2 weeks ago
- Resource consumption
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- Change color over time at runtime
by aaayejaaaye, 2 weeks ago - 3 Replies
- 415 Views
- Last post by Harald
2 weeks ago
- Change color over time at runtime
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- When will the runtime become compatible with Spine 4.1.26
by ManInCool, 2 weeks ago - 4 Replies
- 436 Views
- Last post by ManInCool
2 weeks ago
- When will the runtime become compatible with Spine 4.1.26
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- Set Skeleton Saturation at runtime
by c-andrews, 2 weeks ago - 3 Replies
- 423 Views
- Last post by Harald
2 weeks ago
- Set Skeleton Saturation at runtime
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- BuildPlayerWindow.OnGUI.mouseUp during build WebGL
by x56sandmanx, 3 weeks ago - 3 Replies
- 416 Views
- Last post by Harald
2 weeks ago
- BuildPlayerWindow.OnGUI.mouseUp during build WebGL
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