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Q
2個不同骨骼實現單骨骼動畫混合效果切替
Editor
Misaki
replied
13 days ago
2
2 replies
What bone should I use as target to get desired result?
Editor
Misaki
replied
13 days ago
22
22 replies
D
how to use curves view window?
Editor
Misaki
replied
13 days ago
2
2 replies
O
help me
Off-topic
OleksandrMelnyk
started
13 days ago
0
0 replies
M
Setting the texture of a spine in Phaser to a compressed image
Runtimes
kimdanielarthur
replied
13 days ago
10
10 replies
E
Can we have accessory skins for main skins?
Editor
Nate
replied
14 days ago
2
2 replies
Q
請問怎麼做交互式動畫
International
中文
Nate
replied
14 days ago
1
1 reply
T
New to spine - question
Editor
Nate
replied
14 days ago
2
2 replies
G
Godot中导入的spineDrawCall过大的问题
International
中文
gyzbean
replied
15 days ago
25
25 replies
F
UIElements not rendering some graphics
Runtimes
Bugs
Harald
replied
15 days ago
5
5 replies
S
How to set up materials more conveniently?
Runtimes
Unity
Harald
replied
16 days ago
4
4 replies
M
About SkeletonPartsRenderer's OnDestroy
Runtimes
Unity
Bugs
Harald
replied
16 days ago
2
2 replies
E
4.3-Beta Exported JSON Won't Import in Unity
Editor
Bugs
Harald
replied
16 days ago
17
17 replies
Q
請問2d橫軸怎麼根據準心即時抬頭低頭
Editor
qqc
replied
16 days ago
3
3 replies
X
可以使用GPU去实时计算网格坐标位置么?
Runtimes
Unreal
Misaki
replied
16 days ago
5
5 replies
S
[Godot 4.4.1] Access denied for download links
Runtimes
Godot
Misaki
replied
16 days ago
3
3 replies
T
Share a Supports multi-track animation and multi-skin list management export
International
Nate
replied
16 days ago
1
1 reply
S
Bounding box / clipping editing
Editor
Nate
replied
16 days ago
6
6 replies
Strange behavior after AddAnimation on Empty track under special conditions
Runtimes
Unity
abuki
replied
17 days ago
20
20 replies
Questions on best practices / most efficient methods for character animations
Editor
Misaki
replied
17 days ago
1
1 reply
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All Discussions
2個不同骨骼實現單骨骼動畫混合效果切替
What bone should I use as target to get desired result?
how to use curves view window?
help me
Setting the texture of a spine in Phaser to a compressed image
Can we have accessory skins for main skins?
請問怎麼做交互式動畫
New to spine - question
Godot中导入的spineDrawCall过大的问题
UIElements not rendering some graphics
How to set up materials more conveniently?
About SkeletonPartsRenderer's OnDestroy
4.3-Beta Exported JSON Won't Import in Unity
請問2d橫軸怎麼根據準心即時抬頭低頭
可以使用GPU去实时计算网格坐标位置么?
[Godot 4.4.1] Access denied for download links
Share a Supports multi-track animation and multi-skin list management export
Bounding box / clipping editing
Strange behavior after AddAnimation on Empty track under special conditions
Questions on best practices / most efficient methods for character animations
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