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Runtimes
Discuss using the Spine Runtimes.
MonoGame - memory leak?
Skins with Unity3D and 2dtk ?
[Unity3D, TK2D] - How do I use SetAttachment?
AnimationStateListener as Interface
Use Spine in Xamarin Studio (C#), without Monogame?
[Unity3D, TK2D]Guide - Importing a Spine Animation into TK2D
Libgdx - SkeletonRenderer draw calls
Animation Rotate Image
When animation ends then do something in unity
Ported Cocos2d runtime to Javascript
Preferred way to use 2 Rigs on a Character in Unity?
Crash on Nexus 4 (using tk2d)
Skin problem
slots do not go away when starting a new animation
how to make and exchange external attachment on cocos2d-x
[as3 starling] collision detection
Skin being clipped at top/bottom - cocos2dx example
Mixing/blending skeleton animations with tk2d
Corona SDK managing animations
Creating Spine Animations and Touch Control Corona
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