Esoteric Software
Navigation
Home
Blog
Forum
Support
Home
Blog
Forum
Support
Spine
Features
Showcase
Runtimes
Learn
FAQ
Try Now
Purchase
Features
Showcase
Runtimes
Learn
FAQ
Purchase
Try Now
Spine Forum
Loading...
This site is best viewed in a modern browser with JavaScript enabled.
Something went wrong while trying to load the full version of this site. Try hard-refreshing this page to fix the error.
怎么把物理引擎生成的动画烘焙成关键帧并简化?
cheamue
如题,现在使用的解决方法是复制相同骨骼绑定变换约束,然后手动k满所有的关键帧,过于费时且关键帧过多。
请问有没有简单的解决方案?