My team is looking forward to upgrading our game to Godot 4.4, as Godot 4.3 has a few bugs that have caused us some heartache for a while. Does anyone know when Esoteric is expecting to release Godot 4.4 support for Spine? No rush or anything, just want a rough idea so we can plan our own schedule more effectively.
Expected release date for Godot 4.4 support?
Hi, hope Android/iOS support will be added too for Godot 4.4 with C#
Just adding my team's need for Godot 4.4 support (GDExtension) as well.
jakecard Yes, unfortunately Mario has not yet been able to return from his medical leave. There is also no clear timeline for his return, so we are unsure when support for Godot 4.4 will be released. Sorry for the lack of a specific update, but the documentation for spine-godot also explains how to build it, allowing users to modify it themselves and integrate it into their desired version. If you haven’t already, you might find it helpful to take a look.
Hi, sorry for the abscene. I'm trying to get back into gear, but am still "medically challenged". I try to get 4.4 working asap, possibly this week.
You can track progress here:
EsotericSoftware/spine-runtimes2801