Hello guys :)

I've updated my Unity Render Pipeline on Unity 2019.3 to enable camera stacking.
I'm using Spine-Unity 3.8 runtime and it's slightly custom so I don't want to upgrade to 4.

With this new unity renderer my Spine shaders are not working anymore though, I understand that I need to upgrade them but I'm not sure how to do this, can I only upgrade the UPM without upgrading Spine-Unity runtime ?

If so, which UPM should I get ?

Thanks a lot :nerd:
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The recommended Spine URP Shaders package for the spine-unity 3.8 runtime is the last com.esotericsoftware.spine.urp-shaders package state on the 3.8 branch, which is available as downloadable package as the link spine.urp-shaders 3.8 2021-03-04 - Unity 2019.3-2020.3 here:
spine-unity Download: UPM packages

Or are you already using this package and have you encounted problems?
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