Is there a way to pause a Spine Skeleton Mecanim on a certain frame?
Currently I'm doing a timescale = 0 on the entire game.. but it's not the best solution.

Thanks
IndieDoroid
2 months ago
Harald
Animator
component, not by SkeletonMecanim
. The latter only uses the received state information to pose the skeleton. So normal Unity means apply to modify Mecanim animation playback. 2 months ago
IndieDoroid
2 months ago
Harald
2 months ago