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zamcham
I’ve been working on a game and my player game object has a script that’s connected to some children of the player game object. I was wondering if there is a way to add the spine animation to that currently existing game object instead of creating the Spine Skeleton Game Object and moving everything there 

2 months ago
- zamcham
- Posts: 1
Harald
Yes, you can add a
SkeletonAnimation
component via SkeletonAnimation.AddToGameObject()
, see SkeletonAnimation.cs : line 157. 2 months ago
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Harald - Posts: 4459
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