zamcham

I’ve been working on a game and my player game object has a script that’s connected to some children of the player game object. I was wondering if there is a way to add the spine animation to that currently existing game object instead of creating the Spine Skeleton Game Object and moving everything there :think:
zamcham
  • Posts: 1

Harald

Yes, you can add a SkeletonAnimation component via SkeletonAnimation.AddToGameObject(), see SkeletonAnimation.cs : line 157.
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Harald

Harri
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