deck

Is there a way to assign a custom material (different shader) to an attachment?
deck
  • Posts: 8

Misaki

Yes, please see the Changing Materials Per Instance section in the spine-unity documentation for more details:
spine-unity Runtime Documentation: Changing Materials Per Instance
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Misaki

Misaki
  • Posts: 1020

deck

Thank you.

A few typos in this doc:

CustomSlotMaterials
<MeshRenderer>
MaterialPropertyBlocks
deck
  • Posts: 8

Misaki

Thank you for reporting the typos! You are right and we will correct them.
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Misaki

Misaki
  • Posts: 1020


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